Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells
A Guide for the Scientist and Artist
The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing CSI-like images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images.
This book provides a reference where none exist.
- Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create.
- Demonstrates professional artistic tools used by scientists to create better images for their work.
- Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach.
- Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter
Table of contents
CHAPTER 1 ■ Preface
CHAPTER 2 ■ Introduction
CHAPTER 3 ■ Foundations
CHAPTER 4 ■ Modeling and Lighting
CHAPTER 5 ■ Scene Setup
CHAPTER 6 ■ Rendering
CHAPTER 7 ■ Animation
CHAPTER 8 ■ Final Look
CHAPTER 9 ■ Professional Practices